游戏中的广播更有潜力:两个(或者多个)玩家打算进行比赛,同时连接到一个广播服务器上,服务器记录下他们比赛中所有的指令,然后传送给想看这场比赛的人。数据的传送不可以影响到比赛的玩家,观众在游戏中就可以看到该比赛的直播。用户界面应该是直接利用游戏的引擎播放比赛,或者是一个较小的版本,隐藏起界面,只显示一个屏幕来播放比赛。这样一来,大量玩家可以以比在线视频更小的带宽来观看比赛,这对服务器和玩家都有利。所有的图形处理,都在玩家的电脑上进行。
为了防止观众帮助选手作弊,可以将观众的视频延迟几秒钟。该系统也可以几个小时再播放,或者是存为replay以后播放,因为结果除了有限的几个当事人外,别人并不关心。加入你比赛,也可以为你的比赛找几个解说员,和当下电视上播放的体育节目一样,你从你的屏幕就可以直接看到解说员做的解说注释。
利用视频捕捉软件,我们就可以在BN的网站上以解说的视角来看视频,正如2008嘉年华上Blz为fans做的一样。上千场的D3/SC2比赛在一起,就像一场盛大的野餐聚会~在技术方面,Blz支持BT,他们用它来打补丁,提供下载。也可能,他们会利用该技术来改善服务器和带宽。 原文: Taking Heed to Rumours
This would mean WarCraft II, Diablo, StarCraft, Diablo II and WarCraft III would not see the functionality such as broadcasted matches or Voice Chat mentioned in the previous article (Voice Chat could possibly be included anyway as it is more of a separate system to begin with). Regardless, we hope that this rumour is false.
Another rumour posted by Diii.net tells of major changes to account security on Battle.net. A (voluntary) $6 key ring that gives you temporary password every 10 minutes that will prevent hackers from stealing your universal password, and they will use their experience from WoW to implement infra-software upgrades so they will completely disable duping and hacks. This rumour seems a lot more logical, and regardless whether the info actually came from Blizzard or not, the facts in it are probably true. The fact that the Blizzard Accounts now can get one of those key chains is already an indicator!
Some More Confirmed Changes
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本文来源:D3CN 作者:佚名